Initial import of IC.Rebuild
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using System.Collections.Frozen;
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namespace ICRebuild.Core;
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public static class NativeIds
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{
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// The native check resolves Permission sheet 0x14A. 1001+ are native aliases, not Status IDs.
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public static readonly FrozenSet<uint> MovementPermissionChecks = new uint[] {96,97,98,99,0x3E9,0x3EE,0x3EF,0x3F0}.ToFrozenSet();
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// Action rows: Ten, Chi and Jin, including retained variants in the current action sheet.
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public static readonly FrozenSet<uint> MudraActions = new uint[] {2259,2261,2263,18805,18806,18807}.ToFrozenSet();
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// Zero-based cooldown group index passed to ActionManager.GetRecastGroupDetail.
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public const int GlobalCooldownGroup = 57;
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}
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